//shadows 1
// ---- Created with geo-11 v0.7.9 on Sun Jul  5 16:43:17 2026
Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerComparisonState s0_s : register(s0);

cbuffer cb3 : register(b3)
{
  float4 cb3[25];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[22];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[9];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[9];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float4 v1 : TEXCOORD0,
  float4 v2 : TEXCOORD1,
  float4 v3 : TEXCOORD2,
  float3 v4 : TEXCOORD3,
  out float4 o0 : SV_Target0)
{
  const float4 icb[] = { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000} };
  float4 r0,r1,r2,r3,r4,r5;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyzw = t0.Sample(s1_s, v1.xy).xyzw;
  r0.y = cb1[7].x * r0.x + cb1[7].y;
  r0.y = 1 / r0.y;
  r0.z = r0.x + -r0.y;
  r0.y = cb1[8].w * r0.z + r0.y;
  r0.x = 1 + -r0.x;
  r1.xyz = v2.xyz * r0.yyy;
  r2.xyz = v4.xyz + -v3.xyz;
  r0.xzw = r0.xxx * r2.xyz + v3.xyz;
  r0.xyz = -v2.xyz * r0.yyy + r0.xzw;
  r0.xyz = cb1[8].www * r0.xyz + r1.xyz;
  

  
float4 s = StereoParams.Load(0);
float4 testeo = IniParams.Load(int2(90,0));  

r0.x -= s.x * (r0.z - s.y ) *  cb2[10].x ;     
  
  r1.xyzw = cb2[19].xyzw * r0.yyyy;
  r1.xyzw = cb2[18].xyzw * r0.xxxx + r1.xyzw;
  r0.xyzw = cb2[20].xyzw * r0.zzzz + r1.xyzw;
  r0.xyzw = cb2[21].xyzw + r0.xyzw;
  r1.xyz = -cb3[0].xyz + r0.xyz;
  r2.xyz = -cb3[1].xyz + r0.xyz;
  r3.xyz = -cb3[2].xyz + r0.xyz;
  r4.xyz = -cb3[3].xyz + r0.xyz;
  r1.x = dot(r1.xyz, r1.xyz);
  r1.y = dot(r2.xyz, r2.xyz);
  r1.z = dot(r3.xyz, r3.xyz);
  r1.w = dot(r4.xyz, r4.xyz);
  r1.xyzw = cmp(r1.xyzw < cb3[4].xyzw);
  r2.xyzw = r1.xyzw ? float4(1,1,1,1) : 0;
  r1.xyz = r1.xyz ? float3(-1,-1,-1) : float3(-0,-0,-0);
  r1.xyz = r2.yzw + r1.xyz;
  r2.yzw = max(float3(0,0,0), r1.xyz);
  r1.xyz = cb3[9].xyz * r0.yyy;
  r1.xyz = cb3[8].xyz * r0.xxx + r1.xyz;
  r1.xyz = cb3[10].xyz * r0.zzz + r1.xyz;
  r1.xyz = cb3[11].xyz * r0.www + r1.xyz;
  r3.xyz = cb3[13].xyz * r0.yyy;
  r3.xyz = cb3[12].xyz * r0.xxx + r3.xyz;
  r3.xyz = cb3[14].xyz * r0.zzz + r3.xyz;
  r3.xyz = cb3[15].xyz * r0.www + r3.xyz;
  r4.xyz = cb3[17].xyz * r0.yyy;
  r4.xyz = cb3[16].xyz * r0.xxx + r4.xyz;
  r4.xyz = cb3[18].xyz * r0.zzz + r4.xyz;
  r4.xyz = cb3[19].xyz * r0.www + r4.xyz;
  r5.xyz = cb3[21].xyz * r0.yyy;
  r5.xyz = cb3[20].xyz * r0.xxx + r5.xyz;
  r5.xyz = cb3[22].xyz * r0.zzz + r5.xyz;
  r5.xyz = cb3[23].xyz * r0.www + r5.xyz;
  r3.xyz = r3.xyz * r2.yyy;
  r1.xyz = r1.xyz * r2.xxx + r3.xyz;
  r1.xyz = r4.xyz * r2.zzz + r1.xyz;
  r1.xyz = r5.xyz * r2.www + r1.xyz;
  r0.w = dot(r2.xyzw, float4(1,1,1,1));
  r0.w = r1.z + -r0.w;
  r0.w = 1 + r0.w;
  r1.z = dot(r2.xyzw, float4(4,3,2,1));
  r1.z = 5 + -r1.z;
  r0.xyz = cb1[4].xyz + -r0.xyz;
  r0.x = dot(r0.xyz, r0.xyz);
  r0.x = sqrt(r0.x);
  r0.y = (uint)r1.z;
  r0.z = min(cb0[6].z, r0.x);
  r0.z = r0.z / cb0[6].z;
  r0.z = 1 + -r0.z;
  r1.zw = cb1[6].yx * v1.yx;
  r2.xyzw = float4(4,4,4,4) * r1.zzww;
  r2.xyzw = cmp(r2.xyzw >= -r2.yyww);
  r2.xyzw = r2.xyzw ? float4(4,0.25,4,0.25) : float4(-4,-0.25,-4,-0.25);
  r1.zw = r2.yw * r1.zw;
  r1.zw = frac(r1.zw);
  r1.zw = r2.xz * r1.zw;
  r1.zw = (uint2)r1.zw;
  r2.x = dot(float3(0.75,0.1875,0.9375), icb[r1.w+0].yzw);
  r2.y = dot(float4(0.5,0.219999999,0.6875,0.4375), icb[r1.w+0].xyzw);
  r2.z = dot(float4(0.125,0.875,0.0625,0.8125), icb[r1.w+0].xyzw);
  r2.w = dot(float4(0.625,0.375,0.5625,0.3125), icb[r1.w+0].xyzw);
  r1.z = dot(r2.xyzw, icb[r1.z+0].xyzw);
  r2.xy = cb0[8].xy * v1.xy;
  r2.xy = cb1[6].xy * r2.xy;
  r2.xyzw = t1.Sample(s3_s, r2.xy).xyzw;
  r1.z = -r2.x + r1.z;
  r1.z = cb0[5].w * r1.z + r2.x;
  r1.z = 6.28318548 * r1.z;
  r0.x = max(1, r0.x);
  r0.x = r1.z / r0.x;
  r1.z = max(0.00100000005, cb0[6].w);
  r1.z = min(0.25, r1.z);
  r1.w = (uint)r0.y;
  r0.y = (int)r0.y + -1;
  r0.y = dot(cb0[4].xyzw, icb[r0.y+0].xyzw);
  r0.y = 10 * r0.y;
  r0.y = max(0, r0.y);
  r0.y = min(3, r0.y);
  r0.y = r0.y + -r1.w;
  r0.y = cb0[5].z * r0.y + r1.w;
  r0.y = r1.z / r0.y;
  r1.z = asint(cb0[6].y);
  r1.z = r1.z * r0.z;
  r1.z = max(4, r1.z);
  r1.z = min(128, r1.z);
  r2.x = 0.5 * r0.y;
  r1.z = trunc(r1.z);
  r2.y = (int)r1.z;
  r2.z = sqrt(r1.z);
  r1.w = r1.w / cb0[5].x;
  r1.w = 1.99600005 * r1.w;
  r3.xy = float2(0,0);
  r2.w = 0;
  while (true) {
    r3.z = cmp((int)r2.w >= (int)r2.y);
    if (r3.z != 0) break;
    r3.z = (int)r2.w;
    r3.w = 0.5 + r3.z;
    r3.w = sqrt(r3.w);
    r3.w = r3.w / r2.z;
    r3.z = r3.z * 2.4000001 + r0.x;
    sincos(r3.z, r4.x, r5.x);
    r5.x = r5.x * r3.w;
    r5.y = r4.x * r3.w;
    r3.zw = r5.xy * r2.xx + r1.xy;
    r3.zw = max(float2(0,0), r3.zw);
    r3.zw = min(r3.zw, r1.ww);
    r4.xyzw = t2.SampleLevel(s2_s, r3.zw, 0).xyzw;
    r3.z = cmp(r4.x >= r0.w);
    r3.z = r3.z ? 1.000000 : 0;
    r3.y = r4.x * r3.z + r3.y;
    r3.x = r3.x + r3.z;
    r2.w = (int)r2.w + 1;
  }
  r2.x = cmp(r3.x != 0.000000);
  if (r2.x != 0) {
    r2.x = r3.y / r3.x;
    r2.x = 1 + -r2.x;
    r2.w = 1 + -r0.w;
    r2.w = r2.w + -r2.x;
    r2.x = 1 + -r2.x;
    r2.x = r2.w / r2.x;
    r2.w = cb0[7].y + -cb0[7].x;
    r2.x = r2.x * r2.w + cb0[7].x;
    r0.y = r2.x * r0.y;
    r2.xw = float2(0,0);
    while (true) {
      r3.x = cmp((int)r2.w >= (int)r2.y);
      if (r3.x != 0) break;
      r3.x = (int)r2.w;
      r3.y = 0.5 + r3.x;
      r3.y = sqrt(r3.y);
      r3.y = r3.y / r2.z;
      r3.x = r3.x * 2.4000001 + r0.x;
      sincos(r3.x, r3.x, r4.x);
      r4.x = r4.x * r3.y;
      r4.y = r3.y * r3.x;
      r3.xy = r4.xy * r0.yy + r1.xy;
      r3.xy = max(float2(0,0), r3.xy);
      r3.xy = min(r3.xy, r1.ww);
      r3.x = t2.SampleCmpLevelZero(s0_s, r3.xy, r0.w).x;
      r2.x = r3.x + r2.x;
      r2.w = (int)r2.w + 1;
    }
    r1.z = r2.x / r1.z;
    r2.xy = cmp(r1.zz == float2(1,0));
    r1.z = (int)r2.y | (int)r2.x;
    if (r1.z == 0) {
      r1.z = asint(cb0[6].x);
      r0.z = r1.z * r0.z;
      r0.z = max(4, r0.z);
      r0.z = min(128, r0.z);
      r0.z = trunc(r0.z);
      r1.z = (int)r0.z;
      r2.z = sqrt(r0.z);
      r2.w = 0;
      r3.x = 0;
      while (true) {
        r3.y = cmp((int)r3.x >= (int)r1.z);
        if (r3.y != 0) break;
        r3.y = (int)r3.x;
        r3.z = 0.5 + r3.y;
        r3.z = sqrt(r3.z);
        r3.z = r3.z / r2.z;
        r3.y = r3.y * 2.4000001 + r0.x;
        sincos(r3.y, r4.x, r5.x);
        r5.x = r5.x * r3.z;
        r5.y = r4.x * r3.z;
        r3.yz = r5.xy * r0.yy + r1.xy;
        r3.yz = max(float2(0,0), r3.yz);
        r3.yz = min(r3.yz, r1.ww);
        r3.y = t2.SampleCmpLevelZero(s0_s, r3.yz, r0.w).x;
        r2.w = r3.y + r2.w;
        r3.x = (int)r3.x + 1;
      }
      r0.x = r2.w / r0.z;
    } else {
      r0.y = r2.y ? 0 : 1;
      r0.x = r2.x ? 1 : r0.y;
    }
  } else {
    r0.x = 1;
  }
  o0.xyzw = cb3[24].xxxx + r0.xxxx;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.7.9 on Sun Jul  5 16:43:17 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyz         4     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_immediateConstantBuffer { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000} }
dcl_constantbuffer CB0[9], immediateIndexed
dcl_constantbuffer CB1[9], immediateIndexed
dcl_constantbuffer CB2[22], immediateIndexed
dcl_constantbuffer CB3[25], immediateIndexed
dcl_sampler s0, mode_comparison
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_output o0.xyzw
dcl_temps 6
sample r0.xyzw, v1.xyxx, t0.xyzw, s1
mad r0.y, cb1[7].x, r0.x, cb1[7].y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
add r0.z, -r0.y, r0.x
mad r0.y, cb1[8].w, r0.z, r0.y
add r0.x, -r0.x, l(1.000000)
mul r1.xyz, r0.yyyy, v2.xyzx
add r2.xyz, -v3.xyzx, v4.xyzx
mad r0.xzw, r0.xxxx, r2.xxyz, v3.xxyz
mad r0.xyz, -v2.xyzx, r0.yyyy, r0.xzwx
mad r0.xyz, cb1[8].wwww, r0.xyzx, r1.xyzx
mul r1.xyzw, r0.yyyy, cb2[19].xyzw
mad r1.xyzw, cb2[18].xyzw, r0.xxxx, r1.xyzw
mad r0.xyzw, cb2[20].xyzw, r0.zzzz, r1.xyzw
add r0.xyzw, r0.xyzw, cb2[21].xyzw
add r1.xyz, r0.xyzx, -cb3[0].xyzx
add r2.xyz, r0.xyzx, -cb3[1].xyzx
add r3.xyz, r0.xyzx, -cb3[2].xyzx
add r4.xyz, r0.xyzx, -cb3[3].xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
dp3 r1.y, r2.xyzx, r2.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
lt r1.xyzw, r1.xyzw, cb3[4].xyzw
and r2.xyzw, r1.xyzw, l(0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000)
movc r1.xyz, r1.xyzx, l(-1.000000,-1.000000,-1.000000,0), l(-0.000000,-0.000000,-0.000000,0)
add r1.xyz, r1.xyzx, r2.yzwy
max r2.yzw, r1.xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r1.xyz, r0.yyyy, cb3[9].xyzx
mad r1.xyz, cb3[8].xyzx, r0.xxxx, r1.xyzx
mad r1.xyz, cb3[10].xyzx, r0.zzzz, r1.xyzx
mad r1.xyz, cb3[11].xyzx, r0.wwww, r1.xyzx
mul r3.xyz, r0.yyyy, cb3[13].xyzx
mad r3.xyz, cb3[12].xyzx, r0.xxxx, r3.xyzx
mad r3.xyz, cb3[14].xyzx, r0.zzzz, r3.xyzx
mad r3.xyz, cb3[15].xyzx, r0.wwww, r3.xyzx
mul r4.xyz, r0.yyyy, cb3[17].xyzx
mad r4.xyz, cb3[16].xyzx, r0.xxxx, r4.xyzx
mad r4.xyz, cb3[18].xyzx, r0.zzzz, r4.xyzx
mad r4.xyz, cb3[19].xyzx, r0.wwww, r4.xyzx
mul r5.xyz, r0.yyyy, cb3[21].xyzx
mad r5.xyz, cb3[20].xyzx, r0.xxxx, r5.xyzx
mad r5.xyz, cb3[22].xyzx, r0.zzzz, r5.xyzx
mad r5.xyz, cb3[23].xyzx, r0.wwww, r5.xyzx
mul r3.xyz, r2.yyyy, r3.xyzx
mad r1.xyz, r1.xyzx, r2.xxxx, r3.xyzx
mad r1.xyz, r4.xyzx, r2.zzzz, r1.xyzx
mad r1.xyz, r5.xyzx, r2.wwww, r1.xyzx
dp4 r0.w, r2.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r0.w, -r0.w, r1.z
add r0.w, r0.w, l(1.000000)
dp4 r1.z, r2.xyzw, l(4.000000, 3.000000, 2.000000, 1.000000)
add r1.z, -r1.z, l(5.000000)
add r0.xyz, -r0.xyzx, cb1[4].xyzx
dp3 r0.x, r0.xyzx, r0.xyzx
sqrt r0.x, r0.x
ftou r0.y, r1.z
min r0.z, r0.x, cb0[6].z
div r0.z, r0.z, cb0[6].z
add r0.z, -r0.z, l(1.000000)
mul r1.zw, v1.yyyx, cb1[6].yyyx
mul r2.xyzw, r1.zzww, l(4.000000, 4.000000, 4.000000, 4.000000)
ge r2.xyzw, r2.xyzw, -r2.yyww
movc r2.xyzw, r2.xyzw, l(4.000000,0.250000,4.000000,0.250000), l(-4.000000,-0.250000,-4.000000,-0.250000)
mul r1.zw, r1.zzzw, r2.yyyw
frc r1.zw, r1.zzzw
mul r1.zw, r1.zzzw, r2.xxxz
ftou r1.zw, r1.zzzw
dp3 r2.x, l(0.750000, 0.187500, 0.937500, 0.000000), icb[r1.w + 0].yzwy
dp4 r2.y, l(0.500000, 0.220000, 0.687500, 0.437500), icb[r1.w + 0].xyzw
dp4 r2.z, l(0.125000, 0.875000, 0.062500, 0.812500), icb[r1.w + 0].xyzw
dp4 r2.w, l(0.625000, 0.375000, 0.562500, 0.312500), icb[r1.w + 0].xyzw
dp4 r1.z, r2.xyzw, icb[r1.z + 0].xyzw
mul r2.xy, v1.xyxx, cb0[8].xyxx
mul r2.xy, r2.xyxx, cb1[6].xyxx
sample r2.xyzw, r2.xyxx, t1.xyzw, s3
add r1.z, r1.z, -r2.x
mad r1.z, cb0[5].w, r1.z, r2.x
mul r1.z, r1.z, l(6.28318548)
max r0.x, r0.x, l(1.000000)
div r0.x, r1.z, r0.x
max r1.z, cb0[6].w, l(0.001000)
min r1.z, r1.z, l(0.250000)
utof r1.w, r0.y
iadd r0.y, r0.y, l(-1)
dp4 r0.y, cb0[4].xyzw, icb[r0.y + 0].xyzw
mul r0.y, r0.y, l(10.000000)
max r0.y, r0.y, l(0.000000)
min r0.y, r0.y, l(3.000000)
add r0.y, -r1.w, r0.y
mad r0.y, cb0[5].z, r0.y, r1.w
div r0.y, r1.z, r0.y
itof r1.z, cb0[6].y
mul r1.z, r0.z, r1.z
max r1.z, r1.z, l(4.000000)
min r1.z, r1.z, l(128.000000)
mul r2.x, r0.y, l(0.500000)
round_z r1.z, r1.z
ftoi r2.y, r1.z
sqrt r2.z, r1.z
div r1.w, r1.w, cb0[5].x
mul r1.w, r1.w, l(1.996000)
mov r3.xy, l(0,0,0,0)
mov r2.w, l(0)
loop
  ige r3.z, r2.w, r2.y
  breakc_nz r3.z
  itof r3.z, r2.w
  add r3.w, r3.z, l(0.500000)
  sqrt r3.w, r3.w
  div r3.w, r3.w, r2.z
  mad r3.z, r3.z, l(2.400000), r0.x
  sincos r4.x, r5.x, r3.z
  mul r5.x, r3.w, r5.x
  mul r5.y, r3.w, r4.x
  mad r3.zw, r5.xxxy, r2.xxxx, r1.xxxy
  max r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r3.zw, r1.wwww, r3.zzzw
  sample_l r4.xyzw, r3.zwzz, t2.xyzw, s2, l(0.000000)
  ge r3.z, r4.x, r0.w
  and r3.z, r3.z, l(0x3f800000)
  mad r3.y, r4.x, r3.z, r3.y
  add r3.x, r3.z, r3.x
  iadd r2.w, r2.w, l(1)
endloop
ne r2.x, r3.x, l(0.000000)
if_nz r2.x
  div r2.x, r3.y, r3.x
  add r2.x, -r2.x, l(1.000000)
  add r2.w, -r0.w, l(1.000000)
  add r2.w, -r2.x, r2.w
  add r2.x, -r2.x, l(1.000000)
  div r2.x, r2.w, r2.x
  add r2.w, -cb0[7].x, cb0[7].y
  mad r2.x, r2.x, r2.w, cb0[7].x
  mul r0.y, r0.y, r2.x
  mov r2.xw, l(0,0,0,0)
  loop
    ige r3.x, r2.w, r2.y
    breakc_nz r3.x
    itof r3.x, r2.w
    add r3.y, r3.x, l(0.500000)
    sqrt r3.y, r3.y
    div r3.y, r3.y, r2.z
    mad r3.x, r3.x, l(2.400000), r0.x
    sincos r3.x, r4.x, r3.x
    mul r4.x, r3.y, r4.x
    mul r4.y, r3.x, r3.y
    mad r3.xy, r4.xyxx, r0.yyyy, r1.xyxx
    max r3.xy, r3.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r3.xy, r1.wwww, r3.xyxx
    sample_c_lz r3.x, r3.xyxx, t2.xxxx, s0, r0.w
    add r2.x, r2.x, r3.x
    iadd r2.w, r2.w, l(1)
  endloop
  div r1.z, r2.x, r1.z
  eq r2.xy, r1.zzzz, l(1.000000, 0.000000, 0.000000, 0.000000)
  or r1.z, r2.y, r2.x
  if_z r1.z
    itof r1.z, cb0[6].x
    mul r0.z, r0.z, r1.z
    max r0.z, r0.z, l(4.000000)
    min r0.z, r0.z, l(128.000000)
    round_z r0.z, r0.z
    ftoi r1.z, r0.z
    sqrt r2.z, r0.z
    mov r2.w, l(0)
    mov r3.x, l(0)
    loop
      ige r3.y, r3.x, r1.z
      breakc_nz r3.y
      itof r3.y, r3.x
      add r3.z, r3.y, l(0.500000)
      sqrt r3.z, r3.z
      div r3.z, r3.z, r2.z
      mad r3.y, r3.y, l(2.400000), r0.x
      sincos r4.x, r5.x, r3.y
      mul r5.x, r3.z, r5.x
      mul r5.y, r3.z, r4.x
      mad r3.yz, r5.xxyx, r0.yyyy, r1.xxyx
      max r3.yz, r3.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
      min r3.yz, r1.wwww, r3.yyzy
      sample_c_lz r3.y, r3.yzyy, t2.xxxx, s0, r0.w
      add r2.w, r2.w, r3.y
      iadd r3.x, r3.x, l(1)
    endloop
    div r0.x, r2.w, r0.z
  else
    movc r0.y, r2.y, l(0), l(1.000000)
    movc r0.x, r2.x, l(1.000000), r0.y
  endif
else
  mov r0.x, l(1.000000)
endif
add o0.xyzw, r0.xxxx, cb3[24].xxxx
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
