// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.164 on Mon Jul 20 01:16:03 2026
//
//
// Buffer Definitions:
//
// cbuffer cb4
// {
//
//   float4 cb4[7];                     // Offset:    0 Size:   112
//
// }
//
// cbuffer cb3
// {
//
//   float4 cb3[8];                     // Offset:    0 Size:   128
//
// }
//
// cbuffer cb2
// {
//
//   float4 cb2[47];                    // Offset:    0 Size:   752
//
// }
//
// cbuffer cb1
// {
//
//   float4 cb1[8];                     // Offset:    0 Size:   128
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[12];                    // Offset:    0 Size:   192
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// s1_s                              sampler      NA          NA    1        1
// s2_s                              sampler      NA          NA    2        1
// s3_s                              sampler      NA          NA    3        1
// t0                                texture  float4          2d    0        1
// t1                                texture  float4          2d    1        1
// t2                                texture  float4        cube    2        1
// t3                                texture  float4        cube    3        1
// t4                                texture  float4          3d    4        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb2                               cbuffer      NA          NA    2        1
// cb3                               cbuffer      NA          NA    3        1
// cb4                               cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xyz
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// COLOR                    0   xyzw        3     NONE   float   xyzw
// TEXCOORD                 2   xyzw        4     NONE   float   xy
// TEXCOORD                 3   xyzw        5     NONE   float   xyzw
// TEXCOORD                 4   xyzw        6     NONE   float   xyz
// TEXCOORD                 6   xyzw        7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB4[7], immediateIndexed
dcl_constantbuffer CB3[8], immediateIndexed
dcl_constantbuffer CB2[47], immediateIndexed
dcl_constantbuffer CB1[8], immediateIndexed
dcl_constantbuffer CB0[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texturecube (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps linear v1.xyz
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyzw
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_temps 13
add r0.xyz, -v2.xyzx, cb1[4].xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r0.xyzx
sample r2.xyzw, v4.xyxx, t0.xyzw, s2
mul r2.xyzw, r2.wxyz, cb0[7].wxyz
mul r3.xyzw, r2.xyzw, v3.wxyz
lt r4.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[10].xyxx
or r1.w, r4.x, r4.y
itof r1.w, r1.w
ne r1.w, r1.w, l(0.000000)
if_nz r1.w
  ld r4.xyzw, l(0, 0, 0, 0), t125.xyzw
  add r1.w, -r4.y, v5.w
  mul r1.w, r1.w, r4.x
  mad r4.x, r1.w, l(0.500000), v5.x
  mov r4.y, v5.y
  div r4.xy, r4.xyxx, v5.wwww
  sample r4.xyzw, r4.xyxx, t1.xyzw, s3
  mad r1.w, cb1[7].z, r4.x, cb1[7].w
  div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
  add r1.w, r1.w, -cb0[10].x
  add r1.w, r1.w, -v5.z
  mul_sat r1.w, r1.w, cb0[10].y
  mul r3.x, r1.w, r3.x
endif
add r1.w, v5.z, -cb0[11].x
mul_sat r1.w, r1.w, cb0[11].y
mul o0.w, r1.w, r3.x
eq r1.w, cb4[0].x, l(1.000000)
if_nz r1.w
  eq r2.x, cb4[0].y, l(1.000000)
  mul r4.xyz, v2.yyyy, cb4[2].xyzx
  mad r4.xyz, cb4[1].xyzx, v2.xxxx, r4.xyzx
  mad r4.xyz, cb4[3].xyzx, v2.zzzz, r4.xyzx
  add r4.xyz, r4.xyzx, cb4[4].xyzx
  movc r4.xyz, r2.xxxx, r4.xyzx, v2.xyzx
  add r4.xyz, r4.xyzx, -cb4[6].xyzx
  mul r4.yzw, r4.xxyz, cb4[5].xxyz
  mad r2.x, r4.y, l(0.250000), l(0.750000)
  mad r3.x, cb4[0].z, l(0.500000), l(0.750000)
  max r4.x, r2.x, r3.x
  sample r4.xyzw, r4.xzwx, t4.xyzw, s1
else
  mov r4.xyzw, l(1.000000,1.000000,1.000000,1.000000)
endif
dp4_sat r2.x, r4.xyzw, cb2[46].xyzw
add r3.x, -cb0[9].y, l(1.000000)
dp3 r4.x, -r1.xyzx, v1.xyzx
add r4.x, r4.x, r4.x
mad r4.xyz, v1.xyzx, -r4.xxxx, -r1.xyzx
mul r5.xyz, r2.xxxx, cb0[2].xyzx
if_nz r1.w
  eq r1.w, cb4[0].y, l(1.000000)
  mul r6.xyz, v2.yyyy, cb4[2].xyzx
  mad r6.xyz, cb4[1].xyzx, v2.xxxx, r6.xyzx
  mad r6.xyz, cb4[3].xyzx, v2.zzzz, r6.xyzx
  add r6.xyz, r6.xyzx, cb4[4].xyzx
  movc r6.xyz, r1.wwww, r6.xyzx, v2.xyzx
  add r6.xyz, r6.xyzx, -cb4[6].xyzx
  mul r6.yzw, r6.xxyz, cb4[5].xxyz
  mul r1.w, r6.y, l(0.250000)
  mul r2.x, cb4[0].z, l(0.500000)
  mad r4.w, cb4[0].z, l(-0.500000), l(0.250000)
  max r1.w, r1.w, r2.x
  min r6.x, r4.w, r1.w
  sample r7.xyzw, r6.xzwx, t4.xyzw, s1
  add r8.xyz, r6.xzwx, l(0.250000, 0.000000, 0.000000, 0.000000)
  sample r8.xyzw, r8.xyzx, t4.xyzw, s1
  add r6.xyz, r6.xzwx, l(0.500000, 0.000000, 0.000000, 0.000000)
  sample r6.xyzw, r6.xyzx, t4.xyzw, s1
  mov r9.xyz, v1.xyzx
  mov r9.w, l(1.000000)
  dp4 r7.x, r7.xyzw, r9.xyzw
  dp4 r7.y, r8.xyzw, r9.xyzw
  dp4 r7.z, r6.xyzw, r9.xyzw
else
  mov r6.xyz, v1.xyzx
  mov r6.w, l(1.000000)
  dp4 r7.x, cb2[39].xyzw, r6.xyzw
  dp4 r7.y, cb2[40].xyzw, r6.xyzw
  dp4 r7.z, cb2[41].xyzw, r6.xyzw
endif
add r6.xyz, r7.xyzx, v6.xyzx
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb3[2].w
dp3 r2.x, r4.xyzx, r4.xyzx
rsq r2.x, r2.x
mul r7.xyz, r2.xxxx, r4.xyzx
add r8.xyz, -v2.xyzx, cb3[0].xyzx
div r8.xyz, r8.xyzx, r7.xyzx
add r9.xyz, -v2.xyzx, cb3[1].xyzx
div r9.xyz, r9.xyzx, r7.xyzx
lt r10.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.xyzx
movc r8.xyz, r10.xyzx, r8.xyzx, r9.xyzx
min r2.x, r8.y, r8.x
min r2.x, r8.z, r2.x
add r8.xyz, v2.xyzx, -cb3[2].xyzx
mad r8.xyz, r7.xyzx, r2.xxxx, r8.xyzx
movc r8.xyz, r1.wwww, r8.xyzx, r4.xyzx
mad r1.w, r3.x, l(-0.700000), l(1.700000)
mul r1.w, r1.w, r3.x
mul r1.w, r1.w, l(6.000000)
sample_l r8.xyzw, r8.xyzx, t2.xyzw, s0, r1.w
add r2.x, r8.w, l(-1.000000)
mad r2.x, cb3[3].w, r2.x, l(1.000000)
mul r2.x, r2.x, cb3[3].x
mul r9.xyz, r8.xyzx, r2.xxxx
lt r4.w, cb3[1].w, l(0.999990)
if_nz r4.w
  lt r4.w, l(0.000000), cb3[6].w
  add r11.xyz, -v2.xyzx, cb3[4].xyzx
  div r11.xyz, r11.xyzx, r7.xyzx
  add r12.xyz, -v2.xyzx, cb3[5].xyzx
  div r12.xyz, r12.xyzx, r7.xyzx
  movc r10.xyz, r10.xyzx, r11.xyzx, r12.xyzx
  min r5.w, r10.y, r10.x
  min r5.w, r10.z, r5.w
  add r10.xyz, v2.xyzx, -cb3[6].xyzx
  mad r7.xyz, r7.xyzx, r5.wwww, r10.xyzx
  movc r4.xyz, r4.wwww, r7.xyzx, r4.xyzx
  sample_l r4.xyzw, r4.xyzx, t3.xyzw, s0, r1.w
  add r1.w, r4.w, l(-1.000000)
  mad r1.w, cb3[7].w, r1.w, l(1.000000)
  mul r1.w, r1.w, cb3[7].x
  mul r4.xyz, r4.xyzx, r1.wwww
  mad r7.xyz, r2.xxxx, r8.xyzx, -r4.xyzx
  mad r9.xyz, cb3[1].wwww, r7.xyzx, r4.xyzx
endif
dp3 r1.w, v1.xyzx, v1.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, v1.xyzx
mad r2.xyz, v3.xyzx, r2.yzwy, l(-0.220916301, -0.220916301, -0.220916301, 0.000000)
mad r2.xyz, cb0[9].xxxx, r2.xyzx, l(0.220916301, 0.220916301, 0.220916301, 0.000000)
mad r1.w, cb0[9].x, l(-0.779083729), l(0.779083729)
mul r3.yzw, r1.wwww, r3.yyzw
mad r0.xyz, r0.xyzx, r0.wwww, cb2[0].xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
max r0.w, r0.w, l(0.001000)
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
dp3 r0.w, r4.xyzx, r1.xyzx
dp3_sat r1.x, r4.xyzx, cb2[0].xyzx
dp3_sat r1.y, r4.xyzx, r0.xyzx
dp3_sat r0.x, cb2[0].xyzx, r0.xyzx
mul r0.y, r0.x, r0.x
dp2 r0.y, r0.yyyy, r3.xxxx
add r0.y, r0.y, l(-0.500000)
add r0.z, -r1.x, l(1.000000)
mul r1.z, r0.z, r0.z
mul r1.z, r1.z, r1.z
mul r0.z, r0.z, r1.z
mad r0.z, r0.y, r0.z, l(1.000000)
add r1.z, -|r0.w|, l(1.000000)
mul r2.w, r1.z, r1.z
mul r2.w, r2.w, r2.w
mul r1.z, r1.z, r2.w
mad r0.y, r0.y, r1.z, l(1.000000)
mul r4.x, r0.y, r0.z
mul r0.y, r3.x, r3.x
max r7.x, r0.y, l(0.002000)
add r0.y, -r7.x, l(1.000000)
mad r0.z, |r0.w|, r0.y, r7.x
mad r0.y, r1.x, r0.y, r7.x
mul r0.y, |r0.w|, r0.y
mad r0.y, r1.x, r0.z, r0.y
add r0.y, r0.y, l(0.000010)
div r0.y, l(0.500000), r0.y
mul r0.z, r7.x, r7.x
mad r0.w, r1.y, r0.z, -r1.y
mad r0.w, r0.w, r1.y, l(1.000000)
mul r0.z, r0.z, l(0.318309873)
mad r0.w, r0.w, r0.w, l(1.000000012E-07)
div r0.z, r0.z, r0.w
mul r7.y, r0.y, r0.z
mul r0.yz, r7.xxyx, l(0.000000, 0.280000, 3.14159274, 0.000000)
max r0.z, r0.z, l(0.000100)
sqrt r4.y, r0.z
mul r0.zw, r1.xxxx, r4.xxxy
mad r0.y, -r0.y, r3.x, l(1.000000)
dp3 r1.x, r2.xyzx, r2.xyzx
ne r1.x, r1.x, l(0.000000)
and r1.x, r1.x, l(0x3f800000)
mul r0.w, r0.w, r1.x
add r1.x, -r1.w, cb0[9].y
add_sat r1.x, r1.x, l(1.000000)
mad r4.xyz, r5.xyzx, r0.zzzz, r6.xyzx
mul r5.xyz, r5.xyzx, r0.wwww
add r0.x, -r0.x, l(1.000000)
mul r0.z, r0.x, r0.x
mul r0.z, r0.z, r0.z
mul r0.x, r0.x, r0.z
add r6.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r0.xzw, r6.xxyz, r0.xxxx, r2.xxyz
mul r0.xzw, r0.xxzw, r5.xxyz
mad r0.xzw, r3.yyzw, r4.xxyz, r0.xxzw
mul r3.xyz, r9.xyzx, r0.yyyy
add r1.xyw, -r2.xyxz, r1.xxxx
mad r1.xyz, r1.zzzz, r1.xywx, r2.xyzx
mad o0.xyz, r3.xyzx, r1.xyzx, r0.xzwx
ret
// Approximately 206 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v0.6.164 on Mon Jul 20 01:16:03 2026
//
// cbuffer cb4 : register(b4)
// {
//   float4 cb4[7] : packoffset(c0);
// }
//
// cbuffer cb3 : register(b3)
// {
//   float4 cb3[8] : packoffset(c0);
// }
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[47] : packoffset(c0);
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[8] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[12] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// SamplerState s1_s_s : register(s1);
// SamplerState s2_s_s : register(s2);
// SamplerState s3_s_s : register(s3);
// Texture2D<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
// TextureCube<float4> t2 : register(t2);
// TextureCube<float4> t3 : register(t3);
// Texture3D<float4> t4 : register(t4);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   float4 v1 : TEXCOORD0,
//   float3 v2 : TEXCOORD1,
//   float4 v3 : COLOR0,
//   float4 v4 : TEXCOORD2,
//   float4 v5 : TEXCOORD3,
//   float4 v6 : TEXCOORD4,
//   float4 v7 : TEXCOORD6,
//   out float4 o0 : SV_Target0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xyz = cb1[4].xyz + -v2.xyz;
//   r0.w = dot(r0.xyz, r0.xyz);
//   r0.w = rsqrt(r0.w);
//   r1.xyz = r0.xyz * r0.www;
//   r2.xyzw = t0.Sample(s2_s_s, v4.xy).xyzw;
//   r2.xyzw = cb0[7].wxyz * r2.wxyz;
//   r3.xyzw = v3.wxyz * r2.xyzw;
//   r4.xy = cmp(float2(0,0) < cb0[10].xy);
//   r1.w = (int)r4.x | (int)r4.y;
//   r1.w = (int)r1.w;
//   r1.w = cmp(r1.w != 0.000000);
//   if (r1.w != 0) {
//     r4.xyzw = StereoParams.Load(float4(0,0,0,0)).xyzw;
//     r1.w = v5.w + -r4.y;
//     r1.w = r4.x * r1.w;
//     r4.x = r1.w * 0.5 + v5.x;
//     r4.y = v5.y;
//     r4.xy = r4.xy / v5.ww;
//     r4.xyzw = t1.Sample(s3_s_s, r4.xy).xyzw;
//     r1.w = cb1[7].z * r4.x + cb1[7].w;
//     r1.w = 1 / r1.w;
//     r1.w = -cb0[10].x + r1.w;
//     r1.w = -v5.z + r1.w;
//     r1.w = saturate(cb0[10].y * r1.w);
//     r3.x = r3.x * r1.w;
//   }
//   r1.w = -cb0[11].x + v5.z;
//   r1.w = saturate(cb0[11].y * r1.w);
//   o0.w = r3.x * r1.w;
//   r1.w = cmp(cb4[0].x == 1.000000);
//   if (r1.w != 0) {
//     r2.x = cmp(cb4[0].y == 1.000000);
//     r4.xyz = cb4[2].xyz * v2.yyy;
//     r4.xyz = cb4[1].xyz * v2.xxx + r4.xyz;
//     r4.xyz = cb4[3].xyz * v2.zzz + r4.xyz;
//     r4.xyz = cb4[4].xyz + r4.xyz;
//     r4.xyz = r2.xxx ? r4.xyz : v2.xyz;
//     r4.xyz = -cb4[6].xyz + r4.xyz;
//     r4.yzw = cb4[5].xyz * r4.xyz;
//     r2.x = r4.y * 0.25 + 0.75;
//     r3.x = cb4[0].z * 0.5 + 0.75;
//     r4.x = max(r3.x, r2.x);
//     r4.xyzw = t4.Sample(s1_s_s, r4.xzw).xyzw;
//   } else {
//     r4.xyzw = float4(1,1,1,1);
//   }
//   r2.x = saturate(dot(r4.xyzw, cb2[46].xyzw));
//   r3.x = 1 + -cb0[9].y;
//   r4.x = dot(-r1.xyz, v1.xyz);
//   r4.x = r4.x + r4.x;
//   r4.xyz = v1.xyz * -r4.xxx + -r1.xyz;
//   r5.xyz = cb0[2].xyz * r2.xxx;
//   if (r1.w != 0) {
//     r1.w = cmp(cb4[0].y == 1.000000);
//     r6.xyz = cb4[2].xyz * v2.yyy;
//     r6.xyz = cb4[1].xyz * v2.xxx + r6.xyz;
//     r6.xyz = cb4[3].xyz * v2.zzz + r6.xyz;
//     r6.xyz = cb4[4].xyz + r6.xyz;
//     r6.xyz = r1.www ? r6.xyz : v2.xyz;
//     r6.xyz = -cb4[6].xyz + r6.xyz;
//     r6.yzw = cb4[5].xyz * r6.xyz;
//     r1.w = 0.25 * r6.y;
//     r2.x = 0.5 * cb4[0].z;
//     r4.w = cb4[0].z * -0.5 + 0.25;
//     r1.w = max(r2.x, r1.w);
//     r6.x = min(r1.w, r4.w);
//     r7.xyzw = t4.Sample(s1_s_s, r6.xzw).xyzw;
//     r8.xyz = float3(0.25,0,0) + r6.xzw;
//     r8.xyzw = t4.Sample(s1_s_s, r8.xyz).xyzw;
//     r6.xyz = float3(0.5,0,0) + r6.xzw;
//     r6.xyzw = t4.Sample(s1_s_s, r6.xyz).xyzw;
//     r9.xyz = v1.xyz;
//     r9.w = 1;
//     r7.x = dot(r7.xyzw, r9.xyzw);
//     r7.y = dot(r8.xyzw, r9.xyzw);
//     r7.z = dot(r6.xyzw, r9.xyzw);
//   } else {
//     r6.xyz = v1.xyz;
//     r6.w = 1;
//     r7.x = dot(cb2[39].xyzw, r6.xyzw);
//     r7.y = dot(cb2[40].xyzw, r6.xyzw);
//     r7.z = dot(cb2[41].xyzw, r6.xyzw);
//   }
//   r6.xyz = v6.xyz + r7.xyz;
//   r6.xyz = max(float3(0,0,0), r6.xyz);
//   r6.xyz = log2(r6.xyz);
//   r6.xyz = float3(0.416666657,0.416666657,0.416666657) * r6.xyz;
//   r6.xyz = exp2(r6.xyz);
//   r6.xyz = r6.xyz * float3(1.05499995,1.05499995,1.05499995) + float3(-0.0549999997,-0.0549999997,-0.0549999997);
//   r6.xyz = max(float3(0,0,0), r6.xyz);
//   r1.w = cmp(0 < cb3[2].w);
//   r2.x = dot(r4.xyz, r4.xyz);
//   r2.x = rsqrt(r2.x);
//   r7.xyz = r4.xyz * r2.xxx;
//   r8.xyz = cb3[0].xyz + -v2.xyz;
//   r8.xyz = r8.xyz / r7.xyz;
//   r9.xyz = cb3[1].xyz + -v2.xyz;
//   r9.xyz = r9.xyz / r7.xyz;
//   r10.xyz = cmp(float3(0,0,0) < r7.xyz);
//   r8.xyz = r10.xyz ? r8.xyz : r9.xyz;
//   r2.x = min(r8.x, r8.y);
//   r2.x = min(r2.x, r8.z);
//   r8.xyz = -cb3[2].xyz + v2.xyz;
//   r8.xyz = r7.xyz * r2.xxx + r8.xyz;
//   r8.xyz = r1.www ? r8.xyz : r4.xyz;
//   r1.w = r3.x * -0.699999988 + 1.70000005;
//   r1.w = r3.x * r1.w;
//   r1.w = 6 * r1.w;
//   r8.xyzw = t2.SampleLevel(s0_s_s, r8.xyz, r1.w).xyzw;
//   r2.x = -1 + r8.w;
//   r2.x = cb3[3].w * r2.x + 1;
//   r2.x = cb3[3].x * r2.x;
//   r9.xyz = r2.xxx * r8.xyz;
//   r4.w = cmp(cb3[1].w < 0.999989986);
//   if (r4.w != 0) {
//     r4.w = cmp(0 < cb3[6].w);
//     r11.xyz = cb3[4].xyz + -v2.xyz;
//     r11.xyz = r11.xyz / r7.xyz;
//     r12.xyz = cb3[5].xyz + -v2.xyz;
//     r12.xyz = r12.xyz / r7.xyz;
//     r10.xyz = r10.xyz ? r11.xyz : r12.xyz;
//     r5.w = min(r10.x, r10.y);
//     r5.w = min(r5.w, r10.z);
//     r10.xyz = -cb3[6].xyz + v2.xyz;
//     r7.xyz = r7.xyz * r5.www + r10.xyz;
//     r4.xyz = r4.www ? r7.xyz : r4.xyz;
//     r4.xyzw = t3.SampleLevel(s0_s_s, r4.xyz, r1.w).xyzw;
//     r1.w = -1 + r4.w;
//     r1.w = cb3[7].w * r1.w + 1;
//     r1.w = cb3[7].x * r1.w;
//     r4.xyz = r1.www * r4.xyz;
//     r7.xyz = r2.xxx * r8.xyz + -r4.xyz;
//     r9.xyz = cb3[1].www * r7.xyz + r4.xyz;
//   }
//   r1.w = dot(v1.xyz, v1.xyz);
//   r1.w = rsqrt(r1.w);
//   r4.xyz = v1.xyz * r1.www;
//   r2.xyz = v3.xyz * r2.yzw + float3(-0.220916301,-0.220916301,-0.220916301);
//   r2.xyz = cb0[9].xxx * r2.xyz + float3(0.220916301,0.220916301,0.220916301);
//   r1.w = cb0[9].x * -0.779083729 + 0.779083729;
//   r3.yzw = r3.yzw * r1.www;
//   r0.xyz = r0.xyz * r0.www + cb2[0].xyz;
//   r0.w = dot(r0.xyz, r0.xyz);
//   r0.w = max(0.00100000005, r0.w);
//   r0.w = rsqrt(r0.w);
//   r0.xyz = r0.xyz * r0.www;
//   r0.w = dot(r4.xyz, r1.xyz);
//   r1.x = saturate(dot(r4.xyz, cb2[0].xyz));
//   r1.y = saturate(dot(r4.xyz, r0.xyz));
//   r0.x = saturate(dot(cb2[0].xyz, r0.xyz));
//   r0.y = r0.x * r0.x;
//   r0.y = dot(r0.yy, r3.xx);
//   r0.y = -0.5 + r0.y;
//   r0.z = 1 + -r1.x;
//   r1.z = r0.z * r0.z;
//   r1.z = r1.z * r1.z;
//   r0.z = r1.z * r0.z;
//   r0.z = r0.y * r0.z + 1;
//   r1.z = 1 + -abs(r0.w);
//   r2.w = r1.z * r1.z;
//   r2.w = r2.w * r2.w;
//   r1.z = r2.w * r1.z;
//   r0.y = r0.y * r1.z + 1;
//   r4.x = r0.z * r0.y;
//   r0.y = r3.x * r3.x;
//   r7.x = max(0.00200000009, r0.y);
//   r0.y = 1 + -r7.x;
//   r0.z = abs(r0.w) * r0.y + r7.x;
//   r0.y = r1.x * r0.y + r7.x;
//   r0.y = r0.y * abs(r0.w);
//   r0.y = r1.x * r0.z + r0.y;
//   r0.y = 9.99999975e-06 + r0.y;
//   r0.y = 0.5 / r0.y;
//   r0.z = r7.x * r7.x;
//   r0.w = r1.y * r0.z + -r1.y;
//   r0.w = r0.w * r1.y + 1;
//   r0.z = 0.318309873 * r0.z;
//   r0.w = r0.w * r0.w + 1.00000001e-07;
//   r0.z = r0.z / r0.w;
//   r7.y = r0.z * r0.y;
//   r0.yz = float2(0.280000001,3.14159274) * r7.xy;
//   r0.z = max(9.99999975e-05, r0.z);
//   r4.y = sqrt(r0.z);
//   r0.zw = r4.xy * r1.xx;
//   r0.y = -r0.y * r3.x + 1;
//   r1.x = dot(r2.xyz, r2.xyz);
//   r1.x = cmp(r1.x != 0.000000);
//   r1.x = r1.x ? 1.000000 : 0;
//   r0.w = r1.x * r0.w;
//   r1.x = cb0[9].y + -r1.w;
//   r1.x = saturate(1 + r1.x);
//   r4.xyz = r5.xyz * r0.zzz + r6.xyz;
//   r5.xyz = r0.www * r5.xyz;
//   r0.x = 1 + -r0.x;
//   r0.z = r0.x * r0.x;
//   r0.z = r0.z * r0.z;
//   r0.x = r0.z * r0.x;
//   r6.xyz = float3(1,1,1) + -r2.xyz;
//   r0.xzw = r6.xyz * r0.xxx + r2.xyz;
//   r0.xzw = r5.xyz * r0.xzw;
//   r0.xzw = r3.yzw * r4.xyz + r0.xzw;
//   r3.xyz = r0.yyy * r9.xyz;
//   r1.xyw = r1.xxx + -r2.xyz;
//   r1.xyz = r1.zzz * r1.xyw + r2.xyz;
//   o0.xyz = r3.xyz * r1.xyz + r0.xzw;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
