// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.164 on Sat Nov 15 07:21:11 2025
//
//
// Buffer Definitions:
//
// cbuffer cb1
// {
//
//   float4 cb1;                        // Offset:    0 Size:    16
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[65];                    // Offset:    0 Size:  1040
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// t0                                texture  float4          2d    0        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xyz
// TEXCOORD                 1   xyzw        2     NONE   float   xy
// TEXCOORD                 2   xyzw        3     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB0[65], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps linear v1.xyz
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw
dcl_temps 7
mad r0.xyzw, cb0[10].xxxx, l(-0.200000, 0.100000, -0.200000, 0.100000), v2.xyxy
mul r1.xyzw, r0.zwzw, l(20.000000, 20.000000, 10.000000, 10.000000)
mul r0.xyzw, r0.xyzw, l(5.000000, 5.000000, 2.500000, 2.500000)
round_ni r2.xyzw, r1.xyzw
frc r1.xyzw, r1.xyzw
add r3.xyzw, r2.xyzw, l(1.000000, 1.000000, 1.000000, 0.000000)
dp2 r3.x, r3.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r3.y, r3.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r3.zw, null, r3.xxxy
mul r3.xy, r3.zwzz, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r3.zw, r3.xxxy
add r4.xyzw, r2.xyxy, l(1.000000, 0.000000, 0.000000, 1.000000)
dp2 r4.x, r4.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r4.y, r4.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r5.xy, null, r4.xyxx
mul r4.xy, r5.xyxx, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r3.xy, r4.xyxx
mul r4.xyzw, r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(-2.000000, -2.000000, -2.000000, -2.000000), l(3.000000, 3.000000, 3.000000, 3.000000)
mul r5.xyzw, r1.xyzw, r4.xyzw
mad r1.xyzw, -r4.xyzw, r1.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
mul r3.xzw, r3.zzxw, r5.xxxz
mad r3.x, r1.x, r3.y, r3.x
mul r3.x, r3.x, r5.y
dp2 r3.y, r2.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r3.y, null, r3.y
mul r3.y, r3.y, l(43758.546875)
frc r3.y, r3.y
mad r3.y, r1.z, r3.y, r3.w
add r4.xyz, r2.zwzz, l(0.000000, 1.000000, 1.000000, 0.000000)
dp2 r2.x, r2.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r2.x, null, r2.x
mul r2.x, r2.x, l(43758.546875)
frc r2.x, r2.x
mad r1.x, r1.x, r2.x, r3.z
mad r1.x, r1.y, r1.x, r3.x
dp2 r1.y, r4.zyzz, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r2.x, r4.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r2.y, null, r2.x
sincos r2.x, null, r1.y
mul r2.xy, r2.xyxx, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r2.xy, r2.xyxx
mul r1.y, r2.x, r5.z
mad r1.y, r1.z, r2.y, r1.y
mul r1.y, r1.y, r5.w
mad r1.y, r1.w, r3.y, r1.y
round_ni r2.xyzw, r0.xyzw
frc r0.xyzw, r0.xyzw
add r3.xyzw, r2.xyxy, l(1.000000, 0.000000, 0.000000, 1.000000)
dp2 r1.w, r3.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r3.x, r3.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r3.z, null, r3.x
sincos r3.y, null, r1.w
mul r3.xy, r3.yzyy, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r3.yz, r3.xxyx
add r4.xyzw, r2.xyzw, l(1.000000, 1.000000, 1.000000, 0.000000)
dp2 r1.w, r4.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r3.w, r4.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r4.y, null, r3.w
sincos r4.x, null, r1.w
mul r4.xy, r4.xyxx, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r4.xy, r4.xyxx
mul r5.xyzw, r0.xyzw, r0.xyzw
mad r0.xyzw, r0.xyzw, l(-2.000000, -2.000000, -2.000000, -2.000000), l(3.000000, 3.000000, 3.000000, 3.000000)
mul r6.xyzw, r0.xyzw, r5.xyzw
mad r0.xyzw, -r5.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
mul r4.xy, r4.xyxx, r6.xzxx
mad r3.x, r0.x, r3.y, r4.x
mul r3.xy, r3.xzxx, r6.yxyy
dp2 r1.w, r2.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r1.w, null, r1.w
mul r1.yzw, r1.yyyw, l(0.000000, 0.250000, 0.125000, 43758.546875)
frc r1.w, r1.w
mad r0.x, r0.x, r1.w, r3.y
mad r0.x, r0.y, r0.x, r3.x
mad r0.y, r0.x, l(0.250000), r1.z
mad r1.x, r1.x, l(0.125000), r1.y
mad r0.x, r0.x, l(0.500000), r1.x
add r1.xyz, r2.zwzz, l(0.000000, 1.000000, 1.000000, 0.000000)
dp2 r1.w, r2.zwzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r1.w, null, r1.w
mul r1.w, r1.w, l(43758.546875)
frc r1.w, r1.w
mad r1.w, r0.z, r1.w, r4.y
dp2 r1.x, r1.xyxx, l(12.989800, 78.233002, 0.000000, 0.000000)
dp2 r1.y, r1.zyzz, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r2.xy, null, r1.xyxx
mul r1.xy, r2.xyxx, l(43758.546875, 43758.546875, 0.000000, 0.000000)
frc r1.xy, r1.xyxx
mul r1.y, r1.y, r6.z
mad r0.z, r0.z, r1.x, r1.y
mul r0.z, r0.z, r6.w
mad r0.z, r0.w, r1.w, r0.z
mad r0.y, r0.z, l(0.500000), r0.y
mul r0.x, r0.y, r0.x
mad r0.x, r0.x, l(0.500000), l(0.500000)
add r0.y, -v2.y, l(1.000000)
mul r0.y, r0.y, v2.y
mul r0.x, r0.y, r0.x
mul r0.x, r0.x, l(3.000000)
mul r0.xyz, r0.xxxx, cb1[0].xyzx
mul r1.xyz, v1.yyyy, cb0[62].xywx
mad r1.xyz, cb0[61].xywx, v1.xxxx, r1.xyzx
mad r1.xyz, cb0[63].xywx, v1.zzzz, r1.xyzx
add r1.xyz, r1.xyzx, cb0[64].xywx
mul r0.w, r1.y, cb0[12].x
mul r2.z, r0.w, l(0.500000)
mul r2.xy, r1.xzxx, l(0.500000, 0.500000, 0.000000, 0.000000)
add r2.yz, r2.yyyy, r2.xxzx
ld r3.xyzw, l(0, 0, 0, 0), t125.xyzw
add r0.w, r1.z, -r3.y
mul r0.w, r0.w, r3.x
mad r2.x, r0.w, l(0.500000), r2.y
div r1.xy, r2.xzxx, r1.zzzz
sample r2.xyzw, r1.xyxx, t0.xyzw, s0
mad r0.w, cb0[14].x, r2.x, cb0[14].y
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mad r0.w, r0.w, cb0[12].z, -r1.z
mul_sat r0.w, r0.w, l(0.100000)
mul r0.xyz, r0.wwww, r0.xyzx
add r1.xyz, v1.xyzx, -cb0[11].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
add r0.w, r0.w, l(-5.000000)
mul_sat r0.w, r0.w, l(0.200000)
mul r0.xyz, r0.wwww, r0.xyzx
mul r1.xyz, v3.xyzx, cb0[48].xyzx
mul o0.xyz, r0.xyzx, r1.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 130 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v0.6.164 on Sat Nov 15 07:21:11 2025
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1 : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[65] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// Texture2D<float4> t0 : register(t0);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   float4 v1 : TEXCOORD0,
//   float4 v2 : TEXCOORD1,
//   float4 v3 : TEXCOORD2,
//   out float4 o0 : SV_TARGET0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xyzw = cb0[10].xxxx * float4(-0.200000003,0.100000001,-0.200000003,0.100000001) + v2.xyxy;
//   r1.xyzw = float4(20,20,10,10) * r0.zwzw;
//   r0.xyzw = float4(5,5,2.5,2.5) * r0.xyzw;
//   r2.xyzw = floor(r1.xyzw);
//   r1.xyzw = frac(r1.xyzw);
//   r3.xyzw = float4(1,1,1,0) + r2.xyzw;
//   r3.x = dot(r3.xy, float2(12.9898005,78.2330017));
//   r3.y = dot(r3.zw, float2(12.9898005,78.2330017));
//   r3.zw = sin(r3.xy);
//   r3.xy = float2(43758.5469,43758.5469) * r3.zw;
//   r3.zw = frac(r3.xy);
//   r4.xyzw = float4(1,0,0,1) + r2.xyxy;
//   r4.x = dot(r4.xy, float2(12.9898005,78.2330017));
//   r4.y = dot(r4.zw, float2(12.9898005,78.2330017));
//   r5.xy = sin(r4.xy);
//   r4.xy = float2(43758.5469,43758.5469) * r5.xy;
//   r3.xy = frac(r4.xy);
//   r4.xyzw = r1.xyzw * r1.xyzw;
//   r1.xyzw = r1.xyzw * float4(-2,-2,-2,-2) + float4(3,3,3,3);
//   r5.xyzw = r4.xyzw * r1.xyzw;
//   r1.xyzw = -r4.xyzw * r1.xyzw + float4(1,1,1,1);
//   r3.xzw = r5.xxz * r3.zxw;
//   r3.x = r1.x * r3.y + r3.x;
//   r3.x = r5.y * r3.x;
//   r3.y = dot(r2.zw, float2(12.9898005,78.2330017));
//   r3.y = sin(r3.y);
//   r3.y = 43758.5469 * r3.y;
//   r3.y = frac(r3.y);
//   r3.y = r1.z * r3.y + r3.w;
//   r4.xyz = float3(0,1,1) + r2.zwz;
//   r2.x = dot(r2.xy, float2(12.9898005,78.2330017));
//   r2.x = sin(r2.x);
//   r2.x = 43758.5469 * r2.x;
//   r2.x = frac(r2.x);
//   r1.x = r1.x * r2.x + r3.z;
//   r1.x = r1.y * r1.x + r3.x;
//   r1.y = dot(r4.zy, float2(12.9898005,78.2330017));
//   r2.x = dot(r4.xy, float2(12.9898005,78.2330017));
//   r2.y = sin(r2.x);
//   r2.x = sin(r1.y);
//   r2.xy = float2(43758.5469,43758.5469) * r2.xy;
//   r2.xy = frac(r2.xy);
//   r1.y = r5.z * r2.x;
//   r1.y = r1.z * r2.y + r1.y;
//   r1.y = r5.w * r1.y;
//   r1.y = r1.w * r3.y + r1.y;
//   r2.xyzw = floor(r0.xyzw);
//   r0.xyzw = frac(r0.xyzw);
//   r3.xyzw = float4(1,0,0,1) + r2.xyxy;
//   r1.w = dot(r3.zw, float2(12.9898005,78.2330017));
//   r3.x = dot(r3.xy, float2(12.9898005,78.2330017));
//   r3.z = sin(r3.x);
//   r3.y = sin(r1.w);
//   r3.xy = float2(43758.5469,43758.5469) * r3.yz;
//   r3.yz = frac(r3.xy);
//   r4.xyzw = float4(1,1,1,0) + r2.xyzw;
//   r1.w = dot(r4.xy, float2(12.9898005,78.2330017));
//   r3.w = dot(r4.zw, float2(12.9898005,78.2330017));
//   r4.y = sin(r3.w);
//   r4.x = sin(r1.w);
//   r4.xy = float2(43758.5469,43758.5469) * r4.xy;
//   r4.xy = frac(r4.xy);
//   r5.xyzw = r0.xyzw * r0.xyzw;
//   r0.xyzw = r0.xyzw * float4(-2,-2,-2,-2) + float4(3,3,3,3);
//   r6.xyzw = r5.xyzw * r0.xyzw;
//   r0.xyzw = -r5.xyzw * r0.xyzw + float4(1,1,1,1);
//   r4.xy = r6.xz * r4.xy;
//   r3.x = r0.x * r3.y + r4.x;
//   r3.xy = r6.yx * r3.xz;
//   r1.w = dot(r2.xy, float2(12.9898005,78.2330017));
//   r1.w = sin(r1.w);
//   r1.yzw = float3(0.25,0.125,43758.5469) * r1.yyw;
//   r1.w = frac(r1.w);
//   r0.x = r0.x * r1.w + r3.y;
//   r0.x = r0.y * r0.x + r3.x;
//   r0.y = r0.x * 0.25 + r1.z;
//   r1.x = r1.x * 0.125 + r1.y;
//   r0.x = r0.x * 0.5 + r1.x;
//   r1.xyz = float3(0,1,1) + r2.zwz;
//   r1.w = dot(r2.zw, float2(12.9898005,78.2330017));
//   r1.w = sin(r1.w);
//   r1.w = 43758.5469 * r1.w;
//   r1.w = frac(r1.w);
//   r1.w = r0.z * r1.w + r4.y;
//   r1.x = dot(r1.xy, float2(12.9898005,78.2330017));
//   r1.y = dot(r1.zy, float2(12.9898005,78.2330017));
//   r2.xy = sin(r1.xy);
//   r1.xy = float2(43758.5469,43758.5469) * r2.xy;
//   r1.xy = frac(r1.xy);
//   r1.y = r6.z * r1.y;
//   r0.z = r0.z * r1.x + r1.y;
//   r0.z = r6.w * r0.z;
//   r0.z = r0.w * r1.w + r0.z;
//   r0.y = r0.z * 0.5 + r0.y;
//   r0.x = r0.x * r0.y;
//   r0.x = r0.x * 0.5 + 0.5;
//   r0.y = 1 + -v2.y;
//   r0.y = v2.y * r0.y;
//   r0.x = r0.x * r0.y;
//   r0.x = 3 * r0.x;
//   r0.xyz = cb1.xyz * r0.xxx;
//   r1.xyz = cb0[62].xyw * v1.yyy;
//   r1.xyz = cb0[61].xyw * v1.xxx + r1.xyz;
//   r1.xyz = cb0[63].xyw * v1.zzz + r1.xyz;
//   r1.xyz = cb0[64].xyw + r1.xyz;
//   r0.w = cb0[12].x * r1.y;
//   r2.z = 0.5 * r0.w;
//   r2.xy = float2(0.5,0.5) * r1.xz;
//   r2.yz = r2.xz + r2.yy;
//   r3.xyzw = StereoParams.Load(float4(0,0,0,0)).xyzw;
//   r0.w = -r3.y + r1.z;
//   r0.w = r3.x * r0.w;
//   r2.x = r0.w * 0.5 + r2.y;
//   r1.xy = r2.xz / r1.zz;
//   r2.xyzw = t0.Sample(s0_s_s, r1.xy).xyzw;
//   r0.w = cb0[14].x * r2.x + cb0[14].y;
//   r0.w = 1 / r0.w;
//   r0.w = r0.w * cb0[12].z + -r1.z;
//   r0.w = saturate(0.100000001 * r0.w);
//   r0.xyz = r0.xyz * r0.www;
//   r1.xyz = -cb0[11].xyz + v1.xyz;
//   r0.w = dot(r1.xyz, r1.xyz);
//   r0.w = sqrt(r0.w);
//   r0.w = -5 + r0.w;
//   r0.w = saturate(0.200000003 * r0.w);
//   r0.xyz = r0.xyz * r0.www;
//   r1.xyz = cb0[48].xyz * v3.xyz;
//   o0.xyz = r1.xyz * r0.xyz;
//   o0.w = 1;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
